Interactive 3D residential environment in Unreal Engine 5
An interactive 3D environment of a residential complex in Unreal Engine 5: buyers explore the buildings in real time, with dynamic weather and seasons.
- Period
- 2025

Key project figures
- residential complexes: Kaskada, Visioner, Greenwood
- 3
- of the project for a stable 80 FPS
- Optimization
- weather and time-of-day switching
- Interactive
Scope of work on the project
Services
- Interactive 3D environment in Unreal Engine 5
- Environment and landscape
- Lighting, materials and weather
- Dynamic weather and time of day
- Real-time optimization
About the project
Three residential complexes — Kaskada, Visioner and Greenwood — had to reach buyers not as a picture but as an environment they could walk through themselves. The scene arrived raw from the client: 17,000 objects after importing from Revit, unoptimized, with no materials set up.
The project in detail
The work
- cleaning 17,000 empty objects from the scene after the Revit import;
- PBR material setup for buildings, landscape and glass (Parallax Windows);
- landscape: terrain, roads, curbs, parking lots, playgrounds, bus stops; automatic height-blended material;
- tree and plant placement (Quixel Megascans), LOD, shadows and wind setup;
- lighting through Ultra Dynamic Sky: day/night cycle and four weathers (sun, clouds, rain, snow) with post-processing;
- real-time optimization: Virtual Textures, master materials via instances, World Partition, 80 FPS target;
- Blueprint systems for dynamic weather and time of day.
The result
A working UE5 environment with dynamic weather and time of day, dressed surroundings for three residential complexes and stable performance. Development was paused before release.
Project materials
Have products you need visualized?
The average project budget starts from €500.
Smaller standalone tasks are quoted individually.






